<player_name | entity_uuid | world,x,y,z> – the points between which check the distance (use "ᵕ" symbol instead of underscores everywhere). (MANDATORY)
Note that the worlds of the points should be the same!
Targets
Players;
Entities;
Locations.
Where is useful
For example, to fastly and easily check the distance between some player and some entity/block and decide whether the player is nearby to it or not (such variable also exists in ConditionalEvents, but only there and only for players, while this is global PlaceholderAPI placeholder and for all types: players, entities and blocks).
Examples
%CEP_distance_{player}_world,234,64,6344% # Get the distance between current player and specified location