🔼Latest updates

Here you can see latest public or silent updates

What are silent updates? Read here.


Silent update 15.10.2025

FIXED:

UPDATED:

  • Possibility to sort by text placeholders in list placeholders.

ADDED:

  • New spawnerType, spawnerDelay, spawnerRequiredPlayerRange, spawnerSpawnRange, spawnerMaxNearbyEntities, spawnerMaxSpawnDelay, spawnerMinSpawnDelay and spawnerSpawnCount options in block placeholders;

  • New change_spawner action to change the same options of the spawner as placeholder has.

Silent update 13.10.2025

FIXED:

UPDATED:

  • Changed mobs filter logic in entitiesInRadius placeholders;

  • Necessity to specify separator in some types of entitiesInRadius placeholders;

  • Updated highestBlock placeholder: changed syntax, fixed bugs and improved behavior.

ADDED:

  • New livingEntities, monsters, animals, waterMobs, NPCs and ambients filters in entitiesInRadius placeholders.

Silent update 12.10.2025

FIXED:

  • Fixed some inaccuracies in some placeholders work and improved some actions and placeholders working with offline players;

  • Fixed some inaccuracies in skull options in change_item action.

UPDATED:

  • Necessity to specify separator in item placeholders;

  • Possibility to use ":", ";" and "|" symbols in options in change_item action.

ADDED:

  • New warps placeholder to get different information about EssentialsX warps;

  • New isOnGround and uuidASYNC (to get players UUIDs asynchronously) options in entity placeholders;

  • New skullOwner and skullTexture options in item and block placeholders.

Update v4.0 03.10.2025

FIXED:

  • Fixed some inaccuracies in placeholders and actions work and startup;

  • Fixed Rotatable blocks were not being counted for face output type in targetBlock option in entity placeholders.

UPDATED:

  • Updated array placeholder features in conditions: using any placeholders for the value on each iteration (like in list placeholder) and custom internal placeholder to obtain the current value on each iteration;

  • Added spaces support in conditions in array and list placeholders;

  • Added new short actions aliases and possibility to easy perform some actions at the end of the array in array placeholder for more convenience;

  • Added some new short aliases for inventory actions in entity placeholders and block placeholders for more convenience;

  • Added ASYNC, SYNC switching (like in MySQL placeholder), output limiting, none sorting type and underscores using in list placeholders;

  • Necessity to specify separator (like in the entity placeholders) in block placeholders.

ADDED:

  • New manage_cycle action to run and manage cycles effectively;

  • New isBedrock placeholder for checking whether the players are Bedrock players (also offline players support);

  • New countBlocks placeholder for efficient counting specific blocks in chunks;

  • New isObject placeholder for checking whether the input can be an instance of a different objects (for example, whether it is number, uuid etc);

  • New replaceRegEx placeholder for replacing input through the RegEx;

  • New replaceMulti placeholder for replacing input through the multi replacement (that is, first value to one value, second value to another value, etc);

  • New distance placeholder for checking the distance between two points;

  • New openInventoryOwner, openInventoryTitle, isValid and realUUID (for licensed UUID on pirate servers) options in entity placeholders;

  • New inventoryOwner option in block placeholders;

  • New skullOwner, skullUUID and skullTexture options in change_item action.


Start date of recordings – 25.06.2025

Last updated