🔼Latest updates
Here you can see latest public or silent updates
What are silent updates? Read here.
Silent update 15.10.2025
FIXED:
UPDATED:
Possibility tosortbytextplaceholders inlistplaceholders.ADDED:
NewspawnerType,spawnerDelay,spawnerRequiredPlayerRange,spawnerSpawnRange,spawnerMaxNearbyEntities,spawnerMaxSpawnDelay,spawnerMinSpawnDelayandspawnerSpawnCountoptions inblockplaceholders;
Newchange_spawneraction to change the same options of the spawner as placeholder has.
Silent update 13.10.2025
FIXED:
Fixed somelogic in filtersinentitiesInRadiusplaceholders.UPDATED:
Changedmobsfilter logic inentitiesInRadiusplaceholders;
Necessity tospecify separatorin some types ofentitiesInRadiusplaceholders;
UpdatedhighestBlockplaceholder: changed syntax, fixed bugs and improved behavior.ADDED:
NewlivingEntities,monsters,animals,waterMobs,NPCsandambientsfilters inentitiesInRadiusplaceholders.
Silent update 12.10.2025
FIXED:
Fixed someinaccuraciesin someplaceholderswork and improved someactionsandplaceholdersworking withoffline players;
Fixed someinaccuraciesinskulloptions inchange_itemaction.UPDATED:
Necessity tospecify separatorinitemplaceholders;
Possibility to use":",";"and"|"symbols in options inchange_itemaction.ADDED:
Update v4.0 03.10.2025
FIXED:
Fixed someinaccuraciesinplaceholdersandactionswork and startup;
FixedRotatable blockswere not being counted for face output type intargetBlockoption inentityplaceholders.UPDATED:
Added newshort actions aliasesand possibility toeasy perform some actionsat the end of the array inarrayplaceholder for more convenience;ADDED:
Newmanage_cycleaction to run and manage cycles effectively;
NewisBedrockplaceholder for checking whether the players are Bedrock players (also offline players support);
NewcountBlocksplaceholder for efficient counting specific blocks in chunks;
NewisObjectplaceholder for checking whether the input can be an instance of a different objects (for example, whether it is number, uuid etc);
NewreplaceRegExplaceholder for replacing input through the RegEx;
NewreplaceMultiplaceholder for replacing input through the multi replacement (that is, first value to one value, second value to another value, etc);
Newdistanceplaceholder for checking the distance between two points;
NewopenInventoryOwner,openInventoryTitle,isValidandrealUUID(for licensed UUID on pirate servers) options inentityplaceholders;
NewinventoryOwneroption inblockplaceholders;
NewskullOwner,skullUUIDandskullTextureoptions inchange_itemaction.
Start date of recordings – 25.06.2025
Last updated