Placeholder for custom moon phases

A placeholder that allows you to get custom moon phases in the night.


Meaning

Allows you to get custom moon phases in the night, for example when moon is on the top, it will be "FULL MOON".


Format
%CEP_customMoon_<customState (true|false)>:(semi-optional) <customOutputs>_<world>%

<customState> – the state whether to get the number of the phase (from 0 to 7) or its appropriate name; (MANDATORY)

<customOutputs> – the custom output settings, that is how current output will be changed, you can combine them via comma (use only in "true" case of the "customState" option); (SEMI-OPTIONAL)

The "customOutputs" possible settings (by default - English words with spaces):

Us
Dh
Lc
Uc
FUc
ES
RU
EN

Replace spaces between words with underscores

Replace spaces between words with dashes

Lowercase all words

Uppercase all words

Uppecrase only first letter of each word

Spanish words

Russian words

English words

<world> – the world from which get the moon. (MANDATORY)



Targets
  • Worlds.


Where is useful

It can be useful, for example, to add some more realism to the game, or implement some of your "role-playing" features.


Examples
%CEP_customMoon_true:ES,Us,FUc_world% # Get the custom named moon phase in the world "world", in Spanish, underscoring spaces between words and uppercase only first letter of each word, for example "Luna_Creciente"
%CEP_customMoon_false_test_world% # Get the moon phase in the world "test_world", in number, for example 5