Placeholder for custom moon phases
A placeholder that allows you to get custom moon phases in the night.
Meaning
Allows you to get custom moon phases in the night, for example when moon is on the top, it will be "FULL MOON".
Format
%CEP_customMoon_<customState (true|false)>:(semi-optional) <customOutputs>_<world>%<customState> – the state whether to get the number of the phase (from 0 to 7) or its appropriate name; (MANDATORY)
<customOutputs> – the custom output settings, that is how current output will be changed, you can combine them via comma (use only in "true" case of the "customState" option); (SEMI-OPTIONAL)
The "customOutputs" possible settings (by default - English words with spaces):
Replace spaces between words with underscores
Replace spaces between words with dashes
Lowercase all words
Uppercase all words
Uppecrase only first letter of each word
Spanish words
Russian words
English words
<world> – the world from which get the moon. (MANDATORY)
Note that the language custom output will override all already applied outputs, if specified at the end, use language custom outputs at the start!
Where is useful
It can be useful, for example, to add some more realism to the game, or implement some of your "role-playing" features.
Examples
%CEP_customMoon_true:ES,Us,FUc_world% # Get the custom named moon phase in the world "world", in Spanish, underscoring spaces between words and uppercase only first letter of each word, for example "Luna_Creciente"%CEP_customMoon_false_test_world% # Get the moon phase in the world "test_world", in number, for example 5