change_name
Is an action that allows you to change the custom name of the entities.
Last updated
Is an action that allows you to change the custom name of the entities.
Last updated
Allows you to change the custom name of the entities, that is, the name which will be above their heads.
- 'change_name: <entity_uuid|player_name>;<action>;<name>;(optional) <visible (true|false)>'
<entity_uuid | player_name> – the target to change the name for; (MANDATORY)
<action> – may be SET or RESET; (MANDATORY)
<name> – the new name to change the old name to (you can specify the empty name to change the only visibility in the "visible" option); (MANDATORY)
<visible> – the visibility state of the name, that is, only showing it while pointing to the target or always. (OPTIONAL)
For example if you want to make a bit more interesting your mobs and turn them into a little bit of customization changed the name.
- 'change_name: 805d4f5d-72cf-4e3d-80bc-b567da898786;SET;§cKiller;true' # Set the "§cKiller" name to some entity with constant visibility