Is an action that allows you to change the lifespan of the entities in ticks.
Allows you to change the lifespan of the entities in ticks, that is, the time, for which entity is already living from the spawn moment.
- 'change_ticks_lived: <entity_uuid|player_name>;<ticks>'
<entity_uuid | player_name> – the target to change the lived ticks for; (MANDATORY)
<ticks> – the ticks of the new lifespan of the entity (strictly more than 1). (MANDATORY)
Entities;
Players.
Can be useful in some technical systems.
- 'change_ticks_lived: 9926220f-475c-43b4-870a-024a1f6b7bed;25000' # Change the lived ticks of some entity to the 25000
Last updated 13 days ago