attack_entity

Is an action that allows you to forcibly attack the entities.


Meaning

Allows you to forcibly attack the entities, as if they did it themselves.


Format
- 'attack_entity: <attacker_entity_uuid|attacker_player_name>;<target_uuid>'

<attacker_entity_uuid | attacker_player_name> – the attacker; (MANDATORY)

<target_uuid> – the target to attack. (MANDATORY)


The attack is working even on unreachable distances.


Targets

Where is useful

For example if you want to troll the player somehow and force him to hit his friend (another player) nearby.


Examples
- 'attack_entity: %player%;d3cb4dcc-95c1-4214-8296-db81b7a6eb2a' # Force the current player to attack some entity